Ain't that a punch in the head?

Ain't that a punch in the head?

Tuesday, 25 January 2011

Dead space Cake 2

Fanatic Game Reviews: Dead Space 2

Yes ladies and gentleman dead space tooowoo is upon us, but don't threat for all of you who'm have not yet played the first game the sparkling sequel will satisfy even the most erratic of fanboys. With the new online play you team up with 3 other friends and fight your way through the sprawl a lil bit like Left 4 Dead meets doom from what i've seen but until I get my hands on this game myself I can only speculate the hours that'll be spent on it. What I do know is everybody should be adding this game too their lists of things too get you past the drudgery of january as fast as possible... peace x

I could go on and on about how Isaac clarke looks like bruce willis in the 5th element but I'd only bore you... but here's some lil of the games features if your still glaring at this post.

Key Features

Chaos Hits The Sprawl:

  • Caught in the middle of a horrific infestation that’s decimating a massive space city, Isaac Clarke will dismember, impale, and stomp his way across the Sprawl.
  • Blast through the Church of Unitology, jet across the Solar Array, and infiltrate the CEC facility on the path to survival.

Master The Terror:

  • Familiar as well as all-new grotesque creatures lurk around every corner.
  • Wield a set of devastating tools to bring the terror to space. Impale Necromorphs into the walls with the Javelin, use improved telekinesis to turn limbs into deadly weapons, plant powerful dismembering trip mines, or create a hull-breach to suck a group of monsters out into space.

Tear Through Space In Zero G:

  • Fire up Isaac’s suit boosters to rocket around in zero gravity like never before.
  • Explore the depths of the Sprawl and encounter new weightless combat and physics-based puzzles with full 360⁰ movement.

Online Multiplayer:

  • For the first time, experience the horror of a Necromorph outbreak with others.
  • Fight in skirmishes around the Sprawl and strategically dismember your friends.

Thanks for reading all!

Comment Question of the week! What game has scared you the most? Leave your comments below :)

Saturday, 22 January 2011

It's time too kick ass and chew bubble gum!

Fanatic Reviews: Duke Nukem Forever

Yes, 12 years late but who's counting right? Well it's finally upon us on may 6th 2011 and what a day that'll be. week even... I better tell my boss in advance. Go check out the trailer below!


Question of the day! What game are you most looking forward too? Let me know in the comments! :D

Friday, 21 January 2011

A bit of Nostalgia!

Fanatic Game Reviews: Loaded, Aliens Trilogy, Shining The Holy Ark and Fighting Vipers! Sega Saturn Edition!

Now I know I haven't posted in a few days and I would firstly like too apologize for my lazyness... but there's a plentiful amounts of nostalgia I'd like too share with you from my childhood! If you had a Sega Genisis or a Sega Saturn you may recognise some of these titles.
 Enjoy. :)

Loaded: Lunatics killing phyco's! 

Loaded (known as Blood Factory in Japan) is a science fiction-themed top-down shoot 'em upvideo game that was developed by Gremlin Interactive and published by Interplay. Loaded was released in late 1995–early 1996 (around New Year time) on both the PlayStation and Sega Saturn. The game had origins in DC comics and more notably the more adult-orientated Vertigo Comics, and there was a small graphic novel based on the game. The six playable characters of the game are a combination of villains, anti-heroes, psychopaths, perverts, mutants, and flamboyant murderers. They are, however, the last hope to stop the intergalactic supervillainGarth Ennis of Vertigo Comics and Greg Staples of 2000AD.

Later in the same year the game spawned a sequel using almost entirely the same characters and the same game engine, albeit one with mildly improved graphics, named Re-Loaded. Re-Loaded was released on the PlayStation and PC at the end of 1996. Although it did not enjoy as good sales as its predecessor, it did however have an acclaimed soundtrack which included music from Pop Will Eat Itself (as did the first game) and the game discs of both games could be played as audio CDs. Both games were notorious for their macabre sense of humor, over-the-top violence and extreme gore. code-named F.U.B. and save the universe.

Loaded was the first top-down shoot 'em up I've played and it made it's impressions of being so extremely violent and gory I couldn't keep my eyes off it. I would spend hours turning inmates into paste across the walls, definitely in my top 10 favorite games of all time, It lacked plot but the character development and all round mayhem caused some serious attention issues in my childhood.

Aliens Trilogy: It's Game over man! It's Game over!

Alien Trilogy is a 3D first-person shooter based on the first three movies in the Alien film series. It was released for the MS-DOS, PlayStation, and Sega Saturn platforms.

In the role of Lieutenant Ellen Ripley, the player experiences a story loosely derived from the first three films of the Alien franchise. Aside from occasional CGI cut scenes, the plot is told through text-based mission briefings that guide the player through an expanded, action-oriented story, drawing upon the settings and characters of the then-trilogy rather than through the specific plots of the films themselves.

The game begins in essentially the same manner as Aliens, as Ripley - here a Marine herself - travels to LV426 to restore contact with the colony there. The other Marines are wiped out, so Ripley must then travel through the infested colony and prison facility, and finally the crashed alien ship itself, to destroy the aliens and escape.

Aliens for me was terrifying, even that intro feature still gives me chills. It was clearly known for it's doom-like game play and lack of level design with crushingly hard  boss fights. It was a challenge for a 6 year old. I think now it would probably take about a few hours too complete. who knows maybe I'll post of video of me doing it.... ;)

Shining The Holy Ark: The Game Child

Shining the Holy Ark is a first person role-playing game released for the Sega Saturn. It is a part of Sega's Shining series of video games.

Three mercenaries - Arthur, Melody, and Forte - are hired by the King of Enrich to hunt down and capture a renegade ninja by the name of Rodi. The group pursues Rodi to the nearby mines where, after a brief skirmish, an unknown craft crashes through the roof. All four characters are gravely injured, but soon healed by being possessed by strange spirits. While those inhabiting Arthur, Melody, and Rodi seem benevolent, Forte is occupied by an evil spirit. From here the story follows the three unwitting heroes as they fight to stop the revival of the legendary 1,000 year kingdom, which would return the world to an age of darkness.
 This game for me really opened up allot of my nerdy side as a kid with the whole fantasy thing with swords, shields and magic! It's the first RPG turn-based game I played on the Sega Saturn. I remember requesting this specifically (nudging my brother for several weeks) because I played the original shining in the darkness released in japan in March 29, 1991 on the Sega Genesis which was the first console I ever owned. :) The game itself was very compelling, the graphics were very decent at the time of release in 1996. It opened up worlds of RPG games that I've played relentlessly for years.

Fighting Vipers: Smash that armour!

Fighting Vipers is a 3D fighting game developed by Sega AM2.

The game was first released in the arcade in 1995 using the Sega Model 2ported the same year to the Sega Saturn with significantly reduced graphics.

fighting Vipers features a similar style of gameplay to Sega-AM2's more renowned Virtua Fighter series, specifically Virtua Fighter 2

The game is set apart with two unique features. Most notably, each of the 9 characters featured in the game sports armor of some kind or another that can be broken off by opponents leaving characters much more vulnerable and able to take much more damage. A human shaped meter in the top corners of the screen monitors the damage to your armor. Secondly walls surround each arena, caging the combatants in, allowing for attacks in conjunction with them (bouncing off etc.), and if the correct combination is hit at the round's finale, characters can punch their opponent straight through the walls.

When ported, Fighting Vipers offered other modes besides Arcade and Vs. Playback Mode and Training Mode both of which are now used widely in the genre, by games such as TekkenSoul Calibur. Players could save their matches and play them again in Playback Mode, while Training Mode talked you through the moves of each character one-by-one. 

As the video describes quite clearly it wasn't as good as virtua fighter but it's just so cool! smashing off armour with a skateboard or guitar? hell yeah!

Question of the day! What's your favourite game from your childhood? Lemme know in the comments! :)


Tuesday, 18 January 2011

MMO's too look out for! part 2

Fanatic Game Reviews Vol 3: DC Universe Online

DC Universe Online is a Massively Multiplayer Online Role Playing game, this you probably already know from the title but I just thought I'd get it out there! Yes an online RPG for more than just PC platforms! Finally. Well I've already been looking at this game with great anticipation from the debut trailer released at E3 2008 and now we've got a shiny new trailer from Comic-Con 2010 and this plus the hype from all my friends sending me this should be a game to get your hands on! check full trailer below :)


Here's a general overview of the game itselfs

 Game Features:
  • Experience the power of visceral combat where you control every blow your character strikes, delivering a level of action that is unparalleled in the MMO segment.
  • Choose your side -- superhero or villain -- as you battle to save or conquer the universe.
  • Fight alongside or against your favorite DC heroes and villains including Batman, The Joker, Superman, Wonder Woman and others. The next legend is YOU!
  • Experience the intensity of a world created in the artistic vision of legendary comic book artist Jim Lee.
  • Take advantage of the state-of-the-art physics engine and use objects in the world around you as weapons, including even your enemies!
  • Players will create their own custom DC-style hero or villain, each with a unique look and combination of superpowers.
  • Embark on heroic or villainous story-driven adventures penned by famous DC writers including Geoff Johns and Marv Wolfman.
  • Gameplay is optimized for both the PS3 computer entertainment system and PC.
  • Explore the DC Universe; walk the darkened streets of Gotham City, investigate the mysteries of the futuristic cityscape of Metropolis and travel to legendary locations including Arkham Asylum and the Justice League of America Watchtower.

Thanks for reading guys and tell me what games you think I should I check out and do a review for :)

Sunday, 16 January 2011

MMO's too look out for!

Fanatic Game Reviews Vol 2: Dust 514

Dust 514 is a up and coming MMO FPS from CCP the makers of EVE:Online, this is one too look out for, just check out the debut trailer!

Qouted from a representative from CCP this explains their intentions with the game and the challenges they faced.

CCP has announced an agreement with EPIC Games China to licence Unreal Engine 3 for use in the development of DUST 514™.  They have also announced that they will be working along side geometrics to integrate their Enlighten real-time lighting product with Unreal technology.  Dust 514 is the first sheduled console release to combine the use of Enlighten with the Unreal Engine 3 to produce fully dynamic lighting for console platforms.
"The dynamic large-scale battlefields of DUST 514 presented an interesting challenge for us," said Hilmar Petursson, CEO of CCP. "We determined Unreal Engine 3 to be the perfect solution because its tremendous flexibility allows us to easily integrate new technology and produce stunning results."
"In DUST 514, CCP is creating the very first game of its kind, and thus requires an engine versatile enough to handle these new demands," said Paul Meegan, CEO Epic Games China. "Unreal Engine 3 will enable DUST 514 to build upon the standards of visual excellence that CCP achieved in EVE Online. We're avid fans of CCP and their games. The results will be spectacular."
"Standardizing on Unreal Engine 3 gives CCP's development team the time and flexibility to focus on extensions such as Enlighten, and to perfect the optimal client-side engine and pipeline to fully realize CCP's vision for creative and artistic excellence. With its own Core Technology Platform (CTP), CCP can provide a fully scalable and persistent online gaming experience that meets both the visual, technical and creative demands for DUST 514."
The lighting technology from Geometrics is now fully integrated with dust 514 which will allow the artists and level designers to enhance the mood and atmosphere of the game through dynamic lighting.  This is the same technology that was seen in the early footage of "Incarna" (walking in stations)
"Having already produced stunning real-time radiosity results with Geomeric's Enlighten technology on the PC platform, we entered into a partnership with them to integrate their technology with Unreal Engine 3. The results knocked my socks off," said Hilmar Petursson, CEO of CCP. "Additionally, we now have rapid iteration on the lighting which is crucial to achieve the high bar we have set for Dust 514."
"Our advanced lighting technology will help players immerse themselves in the incredible universe CCP is creating," said Gary Lewis, CEO Geomerics. "We look forward to seeing how CCP will take advantage of the integration between Unreal Engine 3 and Enlighten in this new category of videogame."
All this puts dust 514 in good company.  Just take a look at the list of top quality games that use Unreal Technology: Gears of War, Mass Effect, BioShock, Unreal Tournament, Tom Clancy's Rainbow Six 3: Raven Shield, Tom Clancy's Rainbow Six: Vegas, America's Army, Mirror's Edge, Batman: Arkham Asylum, Tom Clancy's Splinter Cell the list just goes on!

Saturday, 15 January 2011

First Post :D

Welcome too Fanatic Game Reviews Vol. 1 Fallout: New Vegas
Tabitha's lookin' fine.

I've been playing this game for some time now and being so devoted enough too bethesda's works I traded in my fallout 3 too move on from the phases of being a perfectionist making my tenypenny/megaton houses look like military installions *slash* clothes stores. Now I was sceptical at first, I didn't want it too be another 72 hours of content where I leave the main quests til last and still having not hit the 100 hour mark til I started procastinating. New Vegas has it's challenges with the periless addition of Hardcore mode making the game as real as it gets too suriviving in the Mojave, having too be constantly replenished with food and water and sleep as well as keeping yourself alive from all the chemmed up fiends who take shots at you while you harmlessly bounce across the desert makes the experiance that bit more challenging. The 8 storyfilled companions you meet along your travels have their own affilitions and storylines which you'll undoubtedly want too partake due too their ties in with all the major factions giving you a chance too meet all the tribes of New Vegas and see their dark sides as well. The utilization of reputation among tribes has made this game more of a morale choice than ever. You've got your chem dealing Khan's, a warrior tribe known for it's brutalility. Caesers Legion who are you're resident raping and murdering bad guys. If your one of those gun blazers who'll take out a whole casino on a whim, these are you're friends! If your more about restoring peace and a little bit of selfless do-gooding you can help with the Followers of the Apocolypse or Help with the war effort at Hoover Dam with the New California Republic (Known as the NCR). Or side with Mr. House the Big Boss and saviour of New Vegas. So far I've spent 80 hours and I've not even installed the new DLC content. There's soo much more content available on this game I think I'll still be on it til the early hours finishing that mission in the UltraLux as Ted Hendersons too afraid too walk through doors...
Now New Vegas is definetly a suited upgrade for your fallout 3 not for just the reasons mentioned but also the little tweaks that have made it more into a shooter than ever. The introduction of "True Sights" Iron sights too you an me, Have made a significant improvement in my aim an that's saying something! Faction armour is something else which can prove a nice improvement for all you sneaky players out there disguising yourself as your hated enemy can get you in out of situations way beyond your control which saves you ammo and lets face it, caps. ;) Thank you for reading my review there shall be more soon!